Sifter
World of Warships cover art

World of Warships

Steam

Wargaming Group Limited · Wargaming Group Limited

ActionMassively MultiplayerSimulation
View on Steam

Design Risk Score

Verified data

69/100

4 concern patterns detected

Monetization57pts
Manipulation12pts
Compulsion0pts

Joy Index

56/100

Good

Community score: 77/100
Joy reflects genuine enjoyment after accounting for design risk.

Verdict

Red Flag

Red flags: aggressive design detected

This game employs multiple mechanisms designed to maximize spending over enjoyment. Proceed with extreme caution.

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Detected Design Patterns

FOMO Pressure

Time-limited content creates fear of missing out, driving compulsive engagement.

Loot Boxes

Randomised paid containers drive spending through unpredictable rewards and rarity anxiety.

Pay-to-Progress

Progression gated behind purchases creates artificial frustration to drive spending.

Learn about these patterns in the Pattern Registry →

Why this score

Verified data
  • Pay-to-Win+25

    Paying grants a direct gameplay or competitive advantage.

  • Loot Boxes+20

    Randomised paid containers that can affect gameplay.

  • Microtransactions+12

    In-game purchases sells items that affect gameplay or progression.

  • FOMO Events+12

    Time-limited content tied to spending pressure.

Points reflect severity, not just presence — cosmetic-only purchases score far lower than pay-for-power. Total: 69/100. How scoring works →